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The game World of Pine is the Island of Albamare, which is home to isolated human tribes.
Pine - as in the developers description - is special for its alternate "evolutionary timeline", where other creatures but humans developed further and discovered language and culture. Humans never leave the island out of fear losing its safety.
When players are playing the main character Hue, they will have to help his tribe to survive and sustain their territory. Hue will find many Vaults on his way and uncover treasures and mysteries from the past.
Species[]
→ Main Article: Species
Including Humans there are a total of 12 Species inhabiting Albamare.
- Humans
- Five non-human tribes
- Tambas and Mannoths roaming the Island on their own
- Four Critters
Mini Dictionary[]
- Outfindings - Tools often found in Vaults
- Albamare Chest
Resources / Items[]
Villages[]
- Backer's Shelter
- Bahr's Pond
- Bog's Haven
- Canyon's Cork
- Cliffside Retreat
- Cold Resort
- Den's Fort
- Dune's View
- Forgotten Soil
- Hollow's Collapse
- Ledger's Base
- Ore's Rest
- Quarry Grounds
- Rock's Gaze
- Settler's Harbor
- Spring's Edge
- Stable Barracks
- Tear's View
- Tower's Fort
- Wedgewood Watch
- Woodland's End
Areas[]
- Arid Canyon
- Boreal Coasts
- Concave Mountains
- Dry Bay
- Dusty Springs
- Grand Valley
- Humid Shores
- Mt. Telkin - a snowy peak
- Narrow Ridge
- Northern Plateaus
- Pollen Fields
- Remote Woodlands
- Ridge Banks
- Shore Cliffs
- Soggy Woodlands - a dangerous swamp, full with mysteries
- Sparse Fields
- Tall Ridge
- Telkin Pass
- Tunnel Dunes
- Unstable Cliff
- Wedgewoods
Caves[]
- Amam's Cavern
- Chilling Pass
- Concave Nest
- Council Cave
- Gobbledew Tomb
- Pollen Pass
- The Old Home
- Wailing Grotto
Caves that didn't make it into the final game[]
- Bay Cove
- Sappling Cove
- Telkin Hall