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Pine Wiki
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== Patch 2 == Version: 25aa6c04 <br/>Released: 2019-10-15 <br/>Source: [https://steamcommunity.com/games/1042780/announcements/detail/3308382671764992105 Steam] === Fixes === * Fixed {{QuestLink|The Council}} getting stuck if you've previously solved the puzzle. * Fixed {{QuestLink|Solid Measures}} quest where a world state would cause infinite reloads * Fixed {{ItemLink|Scouting Lens}} "deploy" tutorial not staying in the [[Dune Observatory|Dune's Observatory]] * Fixed Melee and Ranged glossary images being swapped * Fixed {{CritterLink|Waddletooth}} "Dig piles" to be only triggered by {{CritterLink|Waddletooth|Waddletooths}} * Fixed [[Vault]] Notes being interactable earlier than they are supposed to in {{QuestLink|The First Vault}} quest * Fixed one of {{SpeciesLink|Human|Aedwin}}'s voice lines playing with the wrong dialogue * Added a fix that prevents the raid horn sound from being played during cinematics === Changes === * Added jumpable debris in front of [[Vault]] entrances whenever players complete {{QuestLink|The Word of Mouth}} quest with a Vault village - addition addresses scenarios in which the simulation changes and walls re-appear in front of the chosen Vaults * Reduced the volume and added a break in between loops for the {{SpeciesLink|Cariblin}} village music === Known Issues === It is possible to jump out of the [[Ancient Stables]] vault (using a mixture) and explore the island without any assets loading in. As a temporary fix we've made sure you can jump back into the [[Ancient Stables]] without needing any mixtures. You will be allowed to leave the [[Ancient Stables]] after retrieving the {{ItemLink|Taming Bands}} [[Outfinding]] and doing the task {{SpeciesLink|Tamba|Oth}} asks of you by the entrance. Furthermore, we have 21:9 support ready to test, and are doing so here, but also would love input from the ultra widescreen community, so we'll be opening a test branch soon where you can check it out. We are also working on some platforming parts that we got a lot of feedback on, which were too hard to complete or simply annoying. Until next time, thanks for your patience and help everyone!
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