There are six tribes in the world of Albamare. The Humans live isolated on the Unstable Cliff while the rest of Albamare is occupied by five different species with constantly changing relationships to each other. Despite the Humans isolation, they are known by these species but generally disliked.
|Cariblin||A cervine species with an affinity for snowy regions who greatly resemble caribou.||Cold Resort|
|Fexel||A fox-like species, who can make use of chemicals, small tools and who can make use of bombs in combat.||Wedgewood Watch|
|Gobbledew||An exotic avian species with physical characteristics of both peacocks and turkeys.||Dune's View|
|Krocker||A shamistic reptilian species strongly resembling a crocodilian with an underbite and long teeth.||Woodland's End|
|Litter||A small species resembling a combination of lizards, geckos and newts, who spit toxic saliva.||Rock's Gaze|
Other intelligent Species
|Tamba||Tambas are a small, very intelligent species resembling red pandas. Four Tambas are known to travel Albamare.||Est, Nort, Oth, Wes|
|Mannoth||Mannoths are an intelligent mammoth-like species. Only one mannoth is known to live on Albamare.||Grob|
|Alpafant||An easily domesticated critter with the features of a horse, but the feet and trunk of an elephant.
Tamba love using these strudy animals to carry their wares.
|Bleeker||An aggressive, amphibian critter, which will attack the player on sight.
It has widely set eyes, long antennas on head and mouth, long claws, sharp set of teeth and a mighty tail.
Their antennae generate electricity when vibrated.
|Puffle||A pink, short, kiwi-like bird living on the ground. They have no spines and are quite bouncy.|
|Waddletooth||Described as an "aquatic canine," it has a dog ears, walrus tusks, and feet and tail like a sea otter.
They enjoy burying trinkets under the ground.
Previous Inhabitants of Albamare
These species and critters lived on Albamare in the past. They have either left the island, are hiding somewhere or have gone extinct.
- Adarna - a large, exotic bird that prefers nesting in trees near water.
- Lumiconda - a large, luminescent anaconda with extremely strong teeth.
Initially the Kickstarter promised a ecological hierarchy, with cultured species at the top and critters at the bottom.
- A - Cultured Species - Intelligent, self-sufficient, inventive, settled, strong tools
- B - Organized Species - Semi-intelligent, in groups, territorial, basic tools
- C - Nomad Species - Roaming, small groups, basic behavior, scattered, mostly bare-handed
- D - Critters - Ecological producers or balancers, unintelligent, nomadic, more creature-like; these can't evolve or devolve
Species, who live in villages, usually also take over certain roles or professions: Gatherers, Scouts, Traders, Hunters, Soldiers... etc 
This is no longer the case. It seems like categories B and C were scrapped.